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### Description
I want to implement scrolling the list when list item is dragging to list edge, but dragging item's translateY is unexpected, it should have same coordinates with mouse or finger.
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### Type
Game behaviour
### Bug description
When disabling built-in tablet support (the intention being that I want to use the input events provided by my external instance of OpenTabletDriver), th…
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If a player manually designates an attack move onto a changeling pre-morph and the changeling morphs, the attack move will be cancelled. This is because the changeling spawns a "disguised" unit and th…
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Hello,
It seems to me that there is no way to set color of secrets dots to red when user enters wrong value. Or there is? i tried to set enabled and disabled colors of SecretsConfig but it does not…
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### Describe the bug
This Bug Make Me Can't Do Some Fast Movement
https://github.com/user-attachments/assets/07eebf1e-2c33-4cdb-9b46-416d96ea1fd8
### The log file and images/videos
.
### St…
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### Feature Details
There are multiple CreatureGroups in the world that have formation-waypoint movement from x to y.
When this group reaches Point Y they will remove their FormationShape for som…
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### Description
I'd like to propose the implementation of **face liveliness detection** and **anti-spoofing mechanisms** using OpenCV. These technologies are crucial for detecting if a face …
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Calling mouse.set_grab(True) and event.set_grab(True) doesn't enter virtual mouse mode when using sdl2.video
I assume this stems from using video.Window() instead of display.set_mode()
Also, a v…
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### **Description**:
Thanks for the great work on this repo! 💯
I’m working on a project where I need to **visualize interaction forces at the end-effector** during a door interaction task. Using…
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When launch a game (Overwatch 2 in my example), the game doesn't immediately "capture" the mouse cursor when moving the mouse. It takes an X amount of movement before this happens. Clicking LMB or RMB…