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For evaluation time, The NuGetSdkResolver is extremely slow.
Based on investigation in CoreFX, I found:
- On restored state, it added 180-400ms overhead to a single project evaluation
- On unre…
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Hi,
I'm searching for working sample for Visual Studio 2019 for Mac using MSBuildSdkExtras in order to debug/generate a Nuget for multiple platforms (for example Xamarin.iOS10 and Xamarin.Mac20) as I…
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Once #2873 is fixed we can potentially include more metadata into the [default glob in the SDK for `EmbeddedResource`](https://github.com/dotnet/sdk/blob/master/src/Tasks/Microsoft.NET.Build.Tasks/tar…
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Investigate if the https://github.com/dotnet/templating system allows us to pass in parameters to modify the generation.
Default would still be everything included.
We'd want to have a flag whic…
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When to use Platforms vs PlatformTarget vs RuntimeIdentifier(s) is a bit messy at the moment. (For more context: https://github.com/dotnet/sdk/issues/1553)
In the meantime, while we're waiting on g…
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Intro
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This policy proposal documents O3DF's support levels for major dependencies that are maintained in the Automated Review (AR) system.
Policy
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### Ownership
SIG-Build wil…
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I sometimes end up with projects silently skipping compilation.
Example: `60>FastUpToDate: Earliest write timestamp on output is 31/12/9999 23:59:59 on ''. (Xenko.GameStudio)`
Manually unloading…
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The Solution Explorer lacks any kind of context to display files that may be selectively included by conditions.
See
https://github.com/onovotny/Zeroconf/blob/f72ae4c009b540d22096b0233c75e61e6ad8…
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Not sure what combination of things is tripping it up (may be the NuGet SDK resolver, but possibly something else). To be clear, this is with the CPS project system, enhanced with the MSBuild.Sdk.Extr…
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Is it regular behavior that a rebuild in VisualStudio is triggering a dt-build (designtime) at the same time.
Background is that we are using the CPS with MSBuild.Sdk.Extras to build Xamarin.Androi…