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I am trying to set a preview frame callback so that I can apply effect on frames before showing them to the user. I am using `mUVCCamera.setFrameCallback(mIFrameCallback, UVCCamera.PIXEL_FORMAT_NV21);…
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On https://voxpupu.li/ on the sync tab, modules that need another sync are listed. It would be nice if it was a table with module name msync version in module and desired msync version. Though the las…
ekohl updated
3 years ago
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### Description
The installer opens but fails to download files. This doesn't happen using Wineskin on the same machine.
### Steps to reproduce
Start the web installer found at [TS2-Starter-P…
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请问fptree的期望性能有多高?
我使用ycsb同样的代码测试leveldb和fptree,发现在load阶段fptree比leveldb慢了一倍,在run阶段两者性能差不多
在我们的实现中,每次修改叶子后都会立即调用LeafNode::persist,我们每次都判断叶子是否是pmem地址,若是则用pmem_persist持久化,如不是则用pmme_msync持久化,其实现代码为:
`…
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I tried to update two modules today that weren't in our managed_modules.yml:
```
bastelfreak@bastelfreak-ws ~/modulesync_config $ bundle exec msync update -f hiera --message "modulesync 0.6.2"
baste…
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```
This is about the scenario where a power crash happens while a database is
being created. The bug is triggered only if the crash happens within a narrow
time interval, and only when certain file…
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# Describe the bug
The `mmap` is expected to return the address of the mapped region successfully. The memory area from the end of the file to the end of the page should be zero-filled.
Otherwi…
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Original [issue 183](https://code.google.com/p/leveldb/issues/detail?id=183) created by madthanu on 2013-06-30T21:26:50.000Z:
This is about the scenario where a power crash happens while a database i…
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@ekohl and I started a discussion in #215 about this topic, so I quote my thought here:
> From my point of view, whole `PuppetModule` class should be deleted from `msync`: most of us uses a local (…
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### Description
When playing fnaf6, the starting minigame is okay but afterwards, everything is very laggy, any winetricks or configs to fix it?
### Steps to reproduce
After beating the first minig…