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I have a multi modal sensor fusion project where we need to train a convolution neural network .
the data is streamed in real time using nats Jetstream from various platforms like cars and trucks a…
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Apple uses ARM in Macs [since 2020](https://www.apple.com/newsroom/2020/06/apple-announces-mac-transition-to-apple-silicon/).
```shell
$ sw_vers
ProductName: macOS
ProductVersion: …
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> I wonder also about the bundle packages (e.g. galaxie_greek_hebrew_mnemonic) if there may be a separate issue to tackle here? It seems like we are adding support for web platforms but the bundled na…
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This version switches the host part of luals entirely to a Rust implementation. The related build tool directly uses Cargo. It is not fully completed yet; it can run on the Windows platform for now. I…
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**Project description**
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high…
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### Description
Noticed this while writing a reply to;
- https://github.com/docker/cli/issues/5571
When pushing an incomplete multi-platform image with multiple platforms available, an error should…
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From researching the code base of Godot 3.6 in the platform folder all platforms from osx, windows, and linux have been using system api directly for windowing. Which would make it a hassle to handle …
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📝 Feature Description
Dockerize the entire codebase by creating a Dockerfile to containerize all dependencies and technologies used in the project. This will make the app more portable, ensuring co…
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## Add basic multi-view rendering support
- [x] Design documents
- [x] https://flutter.dev/go/multiple-views
- [x] https://flutter.dev/go/multi-view-embedder-apis
- [x] https://flutt…
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# !! This is not a real issue
Thanks for the package, which solves my issue on my Nixos installation, where I run Plasma6 with `i3`.
So here is my home-manager configuration, which builds your p…