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**Is your feature request related to a problem? Please describe.**
The simulator is very slow when it comes to
- Adjusting the lengths of reference contigs. This might be not an issue for human ge…
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As of C++11, the standard library now provides [multi-threading features](http://www.cplusplus.com/reference/thread/thread/), meaning that we will not have to wrestle with boost.
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That uses threads.
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Add multi-threading to generate the binary tree
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# Bug report
### Bug description:
Hello Team,
Thanks for the great work so far and recent nogil efforts. I wanted to explore performance of asyncio with [CPU-GPU bound multi-threading ](https://do…
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Look at multi-threading or multi-processing to improve performance.
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### This card should be started after the #28 and #32 are done
## Very nice to have
Professor wants an example of multi-threading in Java
We can simulate the computer's turn with a thread that wou…
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```
Hi Martin
In your Wiki from lanterna you named the tag Multithrading.
Well i tryed to get it work as thread but i coudlnt get it run .
How can i run a Text Gui in a seperat Thread ?
(Warning: I am…
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`Boost.Context` doesn't contain assembler code for `abi=aapcs, address-model=64, architecture=arm, binary-format=pe, toolset=gcc` which manifest in the following error when building Boost. I'm not sur…