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Currently, the `nearest_neighbour` method can result in a particle finding itself as its nearest neighbour when checking against another particle set that contains (some of) the same particles:
```…
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Hi all,
I am intrigued by the experimental result of Aas, Jullum, and Loland (https://arxiv.org/abs/1903.10464) that TreeSHAP fails to capture covariate dependence in any meaningful way. Do you ha…
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Chrome 41+ now finally supports image-rendering: pixelated:
https://www.chromestatus.com/feature/5118058116939776
Should use it instead of the manual canvas rescaling where possible
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* face_recognition version: Latest
* Python version: 2.7
* Operating System: MacOSX
### Description
Trying to do real-time recognition with this library to scale up to almost 4000 people.
…
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I am trying to implement a custom transformer for multilabel SMOTE in my pipeline. However, I constantly run into:
"All intermediate steps of the chain should be estimators that implement fit and tr…
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When learning an embedding with `UMAP(min_dist=0.0, n_neighbors=100).fit(data)`, `SpectralEmbedding` warns
```UserWarning: Graph is not fully connected, spectral embedding may not work as expected.…
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**Describe the bug:**
When the UI scale is set high, the beatmap wedge will become lower quality. This has been an issue for quite a while but was dismissed due to thinking that the problem was the …
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Currently, `image-rendering: crisp-edges` is defined somewhat abstractly to just be:
> The image must be scaled with an algorithm that preserves contrast and edges in the image,
> and which does n…
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Hi everyone. I want to use open3D in c++ but it is not easy to me.
In ICP, this files can be in CloudCompare, SA(spatialAnalyzer) with 4mm rms.
but in open3d PointToPoint ICP => 0 rms
**Pl…
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In levels 2 and 3, the yield of a blueberry bush depends on the number of trees/bees around it. This yield should be visualized so its more obvious how the player's changes affect each blueberry bush'…