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Request:
It is currently possible to solve camera in/extrinsics in MR and import them to something like Blender via .abc and then convert them into the specific JSON file format required by iNGP, NeR…
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First of all, I would like to thank you for all your mods (from geothermal to end game combat)! and all the hard work!
Then when I did some mix and matching Krastorio 2's base turret range is 25 a…
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This eliminates so many spoilery special cases that already exist in the game, wipes out some annoying situations, and opens up new strategic options.
It's a pretty big buff, but let's see how it fa…
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**Is your feature request related to a problem? Please describe.**
The current repo dosent contain nerf2 mesh and we only have nerfs
**Describe the solution you'd like**
You have done great work with…
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RuntimeError: [auto_diff.cpp:taichi::lang::IndependentBlocksJudger::visit@57] Assertion failure: stmt->dest->is()
how can i solve this problem???
OAc1 updated
10 months ago
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Version: 0.9.6.1 beta release-337
Previously, the meteor shard only had to be on the toolbar for it to appear hanging from your backpack. Now, you have to have it as the active tool and it appears …
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Make Botany be able to grow cocaine
Botany has been a bit neglected and most of its attention were nerfs. If botany can grow coca and cocaine by extension it could do more than explosive cabbages…
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Hello everyone, thank you for releasing the code for this awesome research! I managed to run the evaluation code on the DTU dataset, and one thing was quite strange to me. When I ran, I got a PSNR of …
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At base damage, a big spider has 20 health, making it take 6 hits to kill. It then spawns two smaller ones, which take 2 hits each. Basically, one big spider takes 10 hits to kill. For a floor 1 enemy…