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@malik-at-work @inio @gstanlo
this is the crash i'm getting, I have initialized ArFragment in my onCreate.
In my gradle file i have multiDexEnable = true. Looking for help!
When i am using ARSce…
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Hey,
I was using previous version of "hellosceneform" application (sceneform version 1.9) for learning but when I updated the sceneform version to 1.13 app is crashing. I have downloaded the lates…
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Hi,
I tried to import a [model](https://poly.google.com/view/9y9CNyYqmcN) from Poly, but got this error message:
> ERROR: Multiple different usages defined for texture: 16b31230-nen
> Command Lin…
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I created a basic project and am trying to create SFA and SFB.
Added with a standard 3D obj and tried to create SFA and SFB.
Getting this Error. how can I fix this Error.
After this Error even th…
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Hello,
I am trying to create a skybox in SceneView using external texture but I can't make it work properly.
Based on the official documents here is my skybox material definition
```
material …
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The following command on the 1.7.0 converter:
```
./converter fj1252.obj
```
fails with:
```
- Import failed with 4 errors:
-E: OBJ: failed to locate material mtl1, creating new material
-E: O…
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With default settings, a Wavefront OBJ file imported as [Sceneform asset files](https://developers.google.com/ar/develop/java/sceneform/sfa) (`*.sfa`, `*.sfb`) with the auto-generated gradle tasks are…
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Any possibility we can get shaders for ViewRenderables?
Current requirement is fading out the edges of Images displayed inside a ViewPager.
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I have tried hellosceneform sample and try to import Andy 3D object as per [guide](https://developers.google.com/ar/develop/java/sceneform/import-assets). Right click on obj and import scene form asse…
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Download .obj from Google Poly -> animate it using Mixamo -> download .fbx -> import it -> error.
I also tried to import it in Blender and then export .obj and .fbx but I still get the same error.
…