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Hi,
Installing OSXCROSS on Linux Debian 8 and 9 worked quite well. Thanks for
the nice and useful work! Here are some details that could be improved:
1) On Debian 8, there is a problem with the…
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Every time I try compiling GCC, I get the following error :
```
configure:3832: error: in `/home/maxime/Programming/C++/osxcross/build/gcc-13.2.0/build/x86_64-apple-darwin23/libgcc':
configure:3834…
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Hello is there any guidance for cross-compiling from Windows to Mac? I get the following error:
```
$ CGO_ENABLED=1 GOOS=darwin CC="gcc" GOARCH=amd64 go build -o output
# runtime/cgo
gcc: error:…
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osxcross is pretty much awesome sauce.
What do you think about adding a Wiki page of success stories.
http://build.btolab.com/project/uxme/macosx/
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Could you add older SDKs? I've managed to package the SDKs as old as 10.4u which osxcross theoretically supports as it was the first x86 release. Using the oldest SDK that your software is intended to…
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**Describe the bug**
I wanted to generate a shared library for mac os, but it failed to genenerated
**To Reproduce**
Steps to reproduce the behavior:
sliver > generate --mtls 192.168.0.1 --os …
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I used the osxcross tools on my Macbook Air M1 running the latest macOS and XCode, and it produced the following file: `MacOSX14.0.sdk.tar.xz`
But the instructions ask for `MacOSX11.1.sdk.tar.xz` s…
hires updated
10 months ago
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For cross-builds targeting Intel Macs I recently updated to using the 10.13 SDK, from 10.9. When I build osxcross using the newer SDK I get x86_64-apple-darwin17-clang and friends. Now when I compile …
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Currently, when compiling for macOS with `-C strip=symbols`, rustc will try to invoke `strip` on the output binary to remove its symbols. This, unfortunately, fails when cross-compiling from linux, as…
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I've came across your awesome project nearly at the same time as https://github.com/facebookarchive/xcbuild (which is unfortunately now archived)
I would like to know if you also (or plan to) offe…