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1. does this make trained scene representation/rendering better than original 3DGS rasterizer?
2. is there a way to use this to make loss term used in 3DGS more efficient and better?
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As suggested and discussed in #107 this should be possible in ImGui.
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```
[ERROR] error reading /home/luke/.m2/repository/batik/batik/1.5/batik-1.5.jar; java.net.URISyntaxException: Illegal character in path at index 47: file:/home/luke/.m2/repository/batik/batik/1.5/\…
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Hi all, I really love NanoSVG and was able to get everything going using our in-house OpenGL engine. I added some clamping logic so that when the rasterized image is bigger than the viewport, vertexes…
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I can't get this submodule to build. With regular Gaussian splatting it is no problem, but I'm running into C++ compile issues. What could be the problem?
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```
Description:
Add other interpolation method to rasterizer, e.g. quaternion interpolation.
```
Original issue reported on code.google.com by `wuye9036` on 20 Sep 2012 at 12:13
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```
+ + + + + + + + + + + + + + + + + + + + + + +
Tectonicus
Version: 2.28
Build 452
Constructed on September 29 2020 at 1249
www.github.com/tectonicus/tectonicu…
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**Error Description**:
Hey, I have some issues with the installation of the submodule diff_gaussian_rasterization (and likewise simple_knn) occuring from installing the environment.yml .
CUDA 11.5…
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When running SplaTAM on the same dataset, the following error sometimes happens. Why?
```sh
im, radius, _, = Renderer(raster_settings=curr_data['cam'])(**rendervar)
File "anaconda3/envs/splat…
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Text rendering is not supported and not planned. This is an absurdly complex task and the Rust ecosystem doesn't provide basically any libraries to implement this.
We need:
- [x] Font parser: [t…