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# Compatibility Report
- Name of the game with compatibility issues: Elden Ring
- Steam AppID of the game: 1245620
## System Information
- GPU: RTX 3080
- Driver/LLVM version: NVIDIA-SMI 510.47…
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### Solution to issue cannot be found in the documentation.
- [x] I checked the documentation.
### Issue
```
(moose) twise@twise-GS73VR-6RF:~/projects/moose/modules$ METHOD=dbg make -j 8
Checking i…
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> __UPDATE__ — Functionality from the Old Tools is currently being integrated into the [`mod_Resources.pbi`][mod_Resources.pbi] module, tested via the [`CheckResources.pb`][CheckResources.pb] app and …
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### Your current environment
### Anything you want to discuss about vllm.
### Your current environment
The output of `python collect_env.py`
```text
PyTorch version: 2.4.0+cu121
Is debug…
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The Resolume wiki links to this as a resource we can use to quickly test our ffgl plugins. But how do you do that? I opened the window FFGL Testbed.exe expecting to see a UI for loading/editing/debugg…
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I tried using
`
#extension GL_KHR_cooperative_matrix : enable
#extension GL_KHR_memory_scope_semantics : enable
`
in the GLSL shader codes, but it gives:
```
[Jul 15 2024 14:51:38] [debug]…
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### Your current environment
```text
PyTorch version: 2.4.0+cu121
Is debug build: False
CUDA used to build PyTorch: 12.1
ROCM used to build PyTorch: N/A
OS: Ubuntu 20.04.6 LTS (x86_64)
GCC ve…
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I'm aware of three sources of truth for the correspondence between PyPI and Conda names.
1. Grayskull's [config.yaml](https://github.com/conda/grayskull/blob/main/grayskull/strategy/config.yaml). C…
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Tested for v1.12.0.
Here is my `build.log` grabbed from `com.cesium.unity\native~\build-Android-arm64`:
```
-- Android: Selected unified Clang toolchain
-- The CXX compiler identification is C…
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It seems like Intel Arc support is supposed to be present — it shows up as a Vulkan device at least! But in trying to run this I get compile failures Here's the detailed log from the command prompt on…