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![仇天元](https://user-images.githubusercontent.com/53085155/128793533-b95a2871-e55c-43f9-b188-6055bfe32df3.jpg)
_NO CODE NO LIFE_ by 仇天元 @PaperL https://github.com/PaperL/Toy_Ray_Tracer
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The description says this is a raytracer, but this thing does not trace anything.
- [x] Ray tracing static demo
- [ ] Real time scene rendering
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I would like to be able to specify raytracer parameters and scene geometry using YAML configuration files. This should be relatively simple, and analogous code already exists in the `research` subdire…
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I am trying to run this with the provided instructions, and I am always running into the same error:
```
Error at raytracer.fut:154:22-28:
Unknown name "f32.neg"
```
I am using a nvidia gpu with…
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Much like Blender's different display modes, it should be possible to switch between OpenGL pipeline rendering and raytracing. This could work by having the raytracer render into a buffer which is per…
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Hey, fresh clone and build, and the cube is looking short and wide. Characters are changing about as expected, but it's distorted.
![image](https://user-images.githubusercontent.com/41923457/825912…
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Im using threejs with nextjs with typescript, tried to connect RayTracer but got this error
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This breaks my build so much. Please don't redeclare C++ keywords like that.
https://github.com/tqdm/tqdm.cpp/blob/669d6354a279afd2177d66703d7405722ea627ca/include/tqdm/utils.h#L37
```
/usr/inclu…
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