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I've been trying to dig through the Raw Editor for a while, and have noticed that this editor doesn't seem to have any kind of group or fields for the temporary Status Conditions dupes can acquire.
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I'm using Visual Studio 2019, running on Windows 10 and I'm using the Windows 10 SDK toolkit rather than the Windows 8.1 toolkit that the solution file uses by default. Trying to build the DLLs result…
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Which part of this is hard to understand?
/*--------------------------------------------------------------------------------------
* This script can NOT be cloned and modified without permission …
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I use Vs 2019 open the project.
when I Generate project,It show error.
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REDALERT/COMBUF.CPP
line 868 to line 892 and line 998 to line1022, encoding on github web page should be utf8, and these displays like this:
`
Mono_Printf("ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ…
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`
#ifndef FUNCTION_H
#define FUNCTION_H
#ifdef NEVER
Map(screen) class heirarchy.
MapeditClass(most derived class) --scenario editor
? MouseClass -- handles mouse animation and display contr…
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Currently for Counterstrike it checks for expand.mix and for Aftermath it checks for expand2.mix. I suggest changing the check so it checks for some of the files in the mix itself. For Counterstrike t…
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When flying in certain directions, aircraft jitter heavily between two facings, which is rather annoying to look at.
This is probably happening because the aircraft has less available facings than …
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Some of us have managed to get hold of v1.65 and v1.70 for archaeological purposes! :grin:
See #168 and #169 but also...
ObjectType enumeration is different. v1.70 Object types appear to be:
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As currently instantiated, the comms screen does not allow (much) for the possibility of keybindings, because the input dialogue box has focus.
For accessibility and customization, both for those w…