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Update the Reflection Logs with previous meetings reflections in the meeting minutes.
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Hello, I'm working on a Unity project that uses Steam Audio, and I'm thinking about adding a user generated content feature where players can import their own maps into the game and play in them. I'd …
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Reflections -
a.What went well in building the project? What lessons will you take away from the experience?
Ciaran - collaboration aspect. I came away feeling that although I'd not written as m…
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1. I think we did well coping with the issues that we faced during the project. At first, we did not realize that the shopping cart was going to be a complex feature but we managed it well step by ste…
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On SNAP, we clearly see intensity in forbidden diamond Bragg peaks. At present, allowed diamond reflections are hard-coded into `FitTrans` in the function `pkintread` (they were historically read from…
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Implementation of Moorer ER in branch `er`
https://github.com/jpcima/fverb/compare/er?expand=1
Custom stereo variant with decorrelation.
@alcomposer
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### Reflections
1. What went well in building the project? What lessons will you take away from the experience?
- Design and planning went well, we set ourselves up with a strong foundation to compl…
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```
We need type/name info in phantom class files, so that reflections can be
implemented in VM.
```
Original issue reported on code.google.com by `dmitry.zavalishin@gmail.com` on 28 Oct 2009 at 7:…
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Eventuous supports mapping command handlers in command services to HTTP API endpoints. It removes quite a lot of boilerplate code using minimal API feature of latest .NET versions.
However, the fea…
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From reading the documentation I get that baked reflections are not implemented in UE4 but only in Unity. If this is correct, are there any plans of adding this to UE4 soon?
Thanks.