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Roact's primary goal is not performance; it's always going to end up slower than writing UI in Roblox by hand and that's okay. @AmaranthineCodices broke down rough performance [in a blog post here](ht…
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I have a game idea stuck in my head that depends on 2D multiplayer physics.
But how do you think one would implement this with less bandwidth close to how Roblox does live physics step-by-step? Surel…
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After months of inactivity in this repository, I decided to refactor the entire codebase of the game.
**There are my reasons to consider**:
- The file organization is a huge of a mess especially i…
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### Acknowledgement of preliminary instructions
- [X] I have read the preliminary instructions, and I am certain that my problem has not already been addressed.
- [X] I have thoroughly looked through…
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### Acknowledgement of preliminary instructions
- [X] I have read the preliminary instructions, and I am certain that my problem has not already been addressed.
- [X] I have thoroughly looked through…
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Drag Handles need these three features:
- dragging the handles need a ticking noise
- a counter to show how far the handle was moved (ex: +0.5 studs)
- somehow needs to overcome the issue of selecting…
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### Acknowledgement of preliminary instructions
- [X] I have read and acknowledged the preliminary instructions.
### What idea do you have?
![gui evolution](https://github.com/user-attachment…
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I have been waiting for a couple of hours now but it's still on the "Loading RoStrap" screen with the RoStarp animation. My internet is fine and I have never used RoStrap before. I'm not sure if this …
ghost updated
2 years ago
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**Issue: Player List does not loaded when going re opening the ui.**
When you close the matchmaking ui and open it all the players are not loaded
**Steps to reproduce**
1. Open the matchmaking ui…
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The API reference is in an okay state. Some behavior needs to be documented more thoroughly:
- [x] `Mapper:map` causes updates on components
- [x] It's safe to add and remove components while ite…