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My MSU-1 patch (Dancing Mad) no longer properly resumes audio after battle as of 1.11.0b1 despite working fine in 1.10.3. The first report I had of this was here: https://github.com/Dizzy611/DancingMa…
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QUsb2Snes version v0.7.19.3
```
2021-04-14T19:06:49 WSServer - Debug: "o2" received "{\"Opcode\":\"GetAddress\",\"Space\":\"SNES\",\"Operands\":[\"f5f340\",\"f0\"]}\n"
2021-04-14T19:…
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Hi Peter,
I'm using your fixed player for "Touhou-BadApple!30FPS4ColInterlace" from 2 years ago (Fix HDMA Starting Mid-Screen), but still having issues.
About half the time playing the video, it st…
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Using the FXPAK Pro (not the latest rev) I am having no luck actually creating save states for any games without the screen cutting to black while the music continues in the background.
I've wiped ev…
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I did a routine that works on all emulators but not in sd2snes, i was doing tests and could be the use of some stack commands:
```
;HB 1
;$00 = Left
;$02 = Right
;$08 = Top
;$0C = Bottom
;H…
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I was testing out this version of the firmware and noticed some slowdown during parts of Super Mario RPG. The earliest tell was the opening when Peach is captured by Bowser. When the butterflies leave…
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Console or Emulator: Console on SD2SNES
If emulator state which emulator and version.
Original Filename: SMALttP - sm-tournament_alttp-no-glitches-v9.2_normal-open_swords-randomized_morph-rando…
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trying to save any game just turns the screen black? music still plays but visuals are gone until reset
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Regarding my PL
https://github.com/libretro/RetroArch/pull/13418
I'm also working on grabbing metadata for this, I already crawled mobygames and currently try to match this data with my DAT files.…
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Attempting to load a save state locks the game.