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Hi,
It's not really an issue, but rather an help request.
I'd like to export the head's model, but when I import the result file into my game engine, the model is splitted into 4 parts ("Teeth"…
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Dear RealThunder,
I noticed that after change of a pad back to additive type, the tip is not removed from previous solid feature.
https://user-images.githubusercontent.com/74265320/141970796-cb4…
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## Requested feature
For several of the tip styles (as well as some potential new ones) it would be nice to have a tilt option for any stylus supporting this. I have a simple proof of concept for t…
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how do I know the number of areas to shade on one image
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Hi, I'm writing this from my phone so apologies if there's any formatting problems or anything like that.
```
p1 = scene.visuals.SurfacePlot(z=zGrid, color=(1, 1, 1, 1.0))
cnorm = zGrid / abs(np.am…
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### Platform
NixOS 20.09 amd64
### GPU, drivers, and screen setup
NVidia GTX 970, nvidia-drivers 455.38, single 4k screen
```
$ glxinfo -B
name of display: :0
display: :0 screen: 0
direct r…
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https://github.com/opentoonz/opentoonz/assets/15265895/31e69f50-bc77-4ecb-861f-6fb91be10d0b
opentoonz version 1.7.1
windows 8
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please make it possible to use wireframe on shapes
something like:
``
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I'd like to be able to add cell-shading to a cell in a table.
I have some time and would be willing to submit a pull-request with this feature implemented, but I was curious if there's any code that…
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### Platform
Arch Linux
### GPU, drivers, and screen setup
GPU: Intel Iris Plus
mesa: 21.2.5-1
xf86-video-intel: 1:2.99.917+916+g31486f40-2
glxinfo -B
```
name of display: :0
displa…