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## Description
Ball sensors in the form of break beams in the mouths of our robots detect if the ball is in position to be kicked. This hardware often has issues from damage or misalignment and so …
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Thanks for sharing the code!
I have tested the repo on DOAI 1.5 and submit it to the online evaluation task 1. But the result is too low.
```
mAP: 0.07475452980149473
ap of each class: plane:0.…
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Hi,
I have been running some test with omnimotion for a microgravity research project. Specifically we are interested in its ability to track falling particles. I took a sample video of larger ball…
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1. How does the movement feel when dribbling the ball? Were you able to effectively dribble around the cones using the side of the player’s feet, or did you rely on walking right behind the ball to pu…
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https://www.youtube.com/watch?v=z7jP3moQi9c
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Hey. I have an idea, it consists in implementing plugins for Haxball.
What is it actually about? I would like it to be possible to add plug-ins can be turned on during the game. With its help, you ca…
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We have 1148 occurrences of `nn' dependencies, which should correspond to noun-noun compounds. Some of these are really multiword expressions, crystallized by use, like \textit{paddling pool, swimming…
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Please see Unity's [constraints](https://docs.unity3d.com/Manual/Constraints.html) concept. [Zapworks Studio](https://docs.zap.works/studio/scripting/reference/node/functions/relativeto-setter/) also …
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Statistics of interest can be categorized into various "levels" to represent their urgency (some combination of utility and difficulty of coding). The deployment of the various levels might look somet…
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### Summary
Plotly 3D animations normally allow user interactions (zoom, rotating figure with the mouse) to persist across frames.
Some animations (e.g. go.Mesh3d with frames) reset the camera des…