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Now that [Softbuffer](https://crates.io/crates/softbuffer) exists, we may consider writing a pure software rendering backend for optimal portability. See also #33 for ideas (e.g. using [euc](https://c…
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**Description**
When resizing the window, the previous frame is stretched before any new frames are displayed. Or... maybe a new frame is drawn using an outdated uniform buffer and I can't update it …
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I'm on macOS 13.2.1, with M1. When I run the `editor-libcosmic` example, the text looks blurry compared to native text. Some time ago I head [this issue](https://github.com/vurtun/nuklear/issues/408) …
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On a build of Talon with this winit branch: https://github.com/talonvoice/winit/commits/0.28 and macOS 13.5 (arm64), a user reported this crash:
```
Exception Type: EXC_BAD_ACCESS (SIGSEGV)…
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#### Bug Description: I installed the requirements, installed the flatpak, open via the start menu, doesnt open.
#### Expected Result: open so I can configure it.
#### Steps to Reproduce: follow…
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Hey! A few days before the alpha I installed COSMIC on Arch Linux with `yay -S cosmic-session-git`, and now I'm trying to update my system but it can't build COSMIC alpha 1, specifically the package `…
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Currently, `Context` and `Surface` are neither `Send` nor `Sync`. What is the reason for this decision? Is it possible to make them at least `Send`, so they could be made `Sync` with a `Mutex`?
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Focus on hardware rendering even for simple apps, by the Rust community in general, seems overkill. I'm a noob but can you make softbuffer as a backend?
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How do i compile the example?
from rust i have run
"cargo build"
then
"rustc examples/window.rc"
and i get
error: environment variable `CARGO_MANIFEST_DIR` not defined at compile time
--…
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After a few frames, the Snake game looks like this (macOS, but it's the same on Windows and Linux):
![Screenshot 2024-03-21 at 4 44 19 PM](https://github.com/hintron/computer-enhance/assets/9166578…