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- [x] Backend: DB, model, controller, views
- [x] Redux Loop: ajax, actions, reducer
- [x] Presentational Components and Containers
- [ ] Styling
- [ ] Smooth, bug-free navigation
- [ ] Adequate …
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## Expected Behavior
Game should save normally.
Using Space out DLC. Public branch.
## Current Behavior
Exception and crash with this info:
MissingMethodException: void Time…
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Issue began on release of "A Breath of Fresh Air" update
When the Fast Save mod is enabled using the Background Save option, as soon as the game gets past the OK prompt when the dupes are first see…
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See reference to older, closed issue. Was this bug actually fixed, aside from the way you use the command? I still get the same error when using --cluster-reassign:
_Originally posted by @s-devos i…
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**Is your idea a new setting, a change to an existing setting, or something else? Please describe clearly:**
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The addition of a radial button to pokemon base statistics tha…
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Game crashes with Fast Save and Queue for Sinks. However, your Show Building Ranges and Sweep by Type work. I have attempted force updating, unsubbing and resubbing and re-installing the game.
##…
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I don't know how to reproduce this. The player.log file mentions an infinite transition loop detected in state machine: FallMonitor(root.entombed.recovering), however I can't see anything or anybody…
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## Expected Behavior
Spaced Out! DLC installed and enabled, Pip planting mod enabled among a few others
## Current Behavior
Game crashes on load
## Mod Versions
Steam subscription, mod upda…
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Hi Abel,
I have been doing a few tests on DynaPhoPy with my data but my results do not make sense, I think NBLOCK might be the problem. Just a summary of the outcome of our last exchange, I re-wrot…
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**Describe the bug**
When trying to use a 2x2x1 k-point grid with the graphene example in nexus I receive the following error during the qmcpack optimization:
```
Fatal Error. Aborting at Einsplin…