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will this new version work with resident evil 5 steamworks version?
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Hi,
I downloaded the dedicated server and just run the script and it doesn't work.
I attached a file showing the callstack that is everywhere and there.
Thanks for helping.
![image](https://user-i…
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# Compatibility Report
- Name of the game with compatibility issues: Arcanum: Of Steamworks and Magick Obscura
- Steam AppID of the game: 500810
## System Information
- GPU: RTX 2070 Super
- Dr…
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**Describe the issue**
Shout chat & other messages stop getting sent to discord channel, rebooting server fixes it for a while again.
**Expected behavior**
Expecting it to work as it normally doe…
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Hey Gramps!
I've just updated the Steamworks SDK. Version 1.48 includes a pretty big overhaul to the flat interface, and a new windows-event-like manual callback dispatch mechanism. The goal is t…
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I looked up in the doc and it showed : https://wiki.facepunch.com/steamworks/SteamServer.SteamId, but it doesnt seems to exist.
Add a way to get the server steamId, unless it doesnt exist anymore, …
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Hello! I've got a problem - i've built your project and added .exe file in steam as new game, but after starting the game there is no game character on main menu screen, and friend list is empty - it …
Ossif updated
1 month ago
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The more I learn about steamworks, the more callbacks I learn about, like SteamNetworkingMessagesSessionRequest_t.
I don't claim to understand how most of this works, but wouldn't it be possible to a…
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**Describe the bug**
`lobby_created` signal isn't firing after calling (SteamMultiplayerPeer) `create_lobby(SteamMultiplayerPeer.LOBBY_TYPE_PUBLIC)`
Only `lobby_joined` signal is firing
But work wi…
Fifut updated
1 month ago
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I have deployed this repository to Heroku, and pasted example/unity folder into my unity project according to [this README](https://github.com/jasielmacedo/steam-microtransaction-api/tree/main/example…