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Hi I've done a test and the results are only marginal -- as if someone had put some mild edge detection on each frame. Are there parameters I can tweak?
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The TNT armor should (additionally) blow up when you experience an explosion (ie. creeper blew up next to you) and (I don't know if you can do this actually...) when you walk across active redstone (r…
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Not sure if this is normal or not, but here is a little something I had issues with.
My setup involves a main folder with a `Gemfile` and `guardfile`, and the Jekyll source itself is one folder below…
thbar updated
9 years ago
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## 🚀 Feature Proposal
Have a command line flag / config option to avoid touching `console.{log|debug}`
## Motivation
Debugging via console output is often very useful.
## Pitch
(This is…
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Amazing work!
I was interested in working and tweaking a few things in the code. However, from my understanding of the paper, you start the mixed prompt/condition at 0.7*Timesteps, however, I couldn…
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Some of the collision detection could use a little refining. The air doors
especially have too large of a collision area, which makes them very difficult
to get through. Realism is good, but pla…
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Hey guys,
when I start npm after tweaking config and pump-config its saying that I have to fill in API. But I did. So what do to? Appreciating any help
ghost updated
3 years ago
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On the #pkg-dev call today, we (@DilumAluthge, @giordano, @staticfloat, @IanButterworth, and I) had a discussion about #344 and license-check overrides. I think the decision was basically to:
* add a…
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- https://en.wikipedia.org/wiki/Dynamic_game_difficulty_balancing
- https://en.wikipedia.org/wiki/Flow_(psychology)
- https://en.wikipedia.org/wiki/Strafing_(gaming)
- https://en.wikipedia.org/wiki…
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We should have "safer" tweak functions that do the hashing automatically and include the inner point in the hash. See #1015