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I have an unpatched v1 Switch with Atmosphere 1.5.4 and emuNAND with version 16.0.3. When I launch Super Mario War NX in Full RAM mode, the game gets to initial loading screen but then it crashes with…
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STR:
- Download https://drive.google.com/file/d/1HhG-LO4MU1GGOLstHlFBi7rOrwKfNDbZ/view?usp=sharing
- Unpack the archive and enter the `repro` directory.
- Run `lld-link @response.txt`
Expected r…
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I know issues should be related to official releases in this early stages, but since this is a very common and relevant hack for the community, I thought it would be ok to report here.
The game doe…
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Right now I did not choose the way we want to support mods for the D2Moo integration.
In the long term, I think the best option is to use a fork of D2Moo, but it's not necessarily simple to migrate f…
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Self-explanatory. Even placing in 1920x1080 the game still stops responding and closes.
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[5.15.0.56-lowlatency_unpatched_UAB.zip](https://github.com/johnny2k/motu_patch_testing/files/10304669/5.15.0.56-lowlatency_unpatched_UAB.zip)
[5.15.0.56-lowlatency_patched_UAB.zip](https://github.co…
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```
What steps will reproduce the problem?
1. Patch the OoT Debug rom with 4-player.ppf
2. Put it onto the SD card
3. Load it with Wii64
What is the expected output? What do you see instead?
The game…
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```
What steps will reproduce the problem?
1. Patch the OoT Debug rom with 4-player.ppf
2. Put it onto the SD card
3. Load it with Wii64
What is the expected output? What do you see instead?
The game…
-
```
What steps will reproduce the problem?
1. Patch the OoT Debug rom with 4-player.ppf
2. Put it onto the SD card
3. Load it with Wii64
What is the expected output? What do you see instead?
The game…
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Every user/attacker can copy an old/unpatched winre.wim to the recovery partition.