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Hi there,
We are trying to consume some data from the API, but we have some questions.
One main question is, what is the meaning of the value `9999`? Is it NULL, or MAX, or how to interpret it?
…
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Is there a way to assign different action policies to different vehicles in a scenario? For example, can the ego car use the PPOExpertPolicy while other cars use replay/IDM? Can you provide a simple e…
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I have two linked TeslaFi accounts, both linked in a fleet.
If I generate a key using one it works fine, but when I generate a key using the other account (either logged in clean or linked via the …
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Hi everyone,
I was looking at the Berlin Scenario (https://svn.vsp.tu-berlin.de/repos/public-svn/matsim/scenarios/countries/de/berlin/berlin-v5.5-10pct/input/) and realized that the transit vehicle…
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**Describe the bug**
When I start a new game and select the landing spot the generation of the map fails
**Console Errors**
```
Exception thrown while executing Vehicles.AsyncPathingAction on De…
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https://github.com/SmartlyDressedGames/Unturned-3.x-Community/assets/110701629/bbf6635f-b69f-4517-b194-ab958cb3f1b3
Tested with configurable joint and hinge joint
While they work as intended f…
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### Describe the bug
Since the change introduced in https://github.com/CleverRaven/Cataclysm-DDA/pull/74348, starting with the XXXL trait makes you unable to enter cars, even naked. Before the change…
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Migration and refactoring of Jarsa TMS modules.
v15 sources: https://github.com/ursais/stock-logistics-transport/tree/15.0-jarsa
Credits: @alan196
# TMS
- [ ] Menu items:
- Dashboard: Tea…
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While using a 5x8 land vehicle (the Warchief from [this mod](https://steamcommunity.com/sharedfiles/filedetails/?id=3183002837)), I encountered the issue that it wouldn't path through my gates. After …
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Since zombies now have proper colliders which collide with players, they also collide with vehicles. Well, vehicles should be quite heavy compared to players and don't think they should be push-able l…