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Some methods has been renamed in 0.5: https://github.com/crashinvaders/gdx-vfx/blob/4d694a0090f04dfa36348b0dbeba34e81c6753f7/CHANGES.md#050
- `VfxManager`'s `#beginCapture()`/`#endCapture()` have b…
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![obraz](https://github.com/SockHungryClutz/KritaVFX/assets/168295177/a7f4c924-e542-4545-898c-13d961183dd7)
After clicking "Ok" nothing happens and the only option is closing the window or cancelling…
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Using Unity 2022.3.1f1 getting this error when going into play mode from freshly installed repo no changes at all except for adding fusion and meta app IDs:
DllNotFoundException: LibOVRPlatformImpl…
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Complete the OpenCV pipeline profile with as many samples as possible that are non-OpenGL, but related to video, image, etc. processing.
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Complete the OpenGL pipeline profile with OpenGL as many samples as possible from ogl, openFrameworks, opencv.
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Complete the sample openFrameworks pipeline profile with as many samples as possible that are non-OpenGL, but related to video, image, etc. processing.
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see feature request here by stilikon:
https://fractalforums.org/mandelbulber/14/mandelbulber-vfx-feature-ideas/2042
- AOVs / Enable to export more image layers then Color, Normal, and ZDepth.
F…
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### Describe the bug
The `hit_me_effect` from enchantments does not proc when the player receives ranged attacks. It works properly when hit by melee. Don't know if it works when hit by spells, traps…
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i use in my presets "VFX Avi player" from http://goebish.free.fr/vfx
Decoder find it as
{
"type": "AVIPlayer",
"filePath": "video_file.avi",
"enabled": fals…
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### Describe the bug
![image](https://github.com/ValveResourceFormat/ValveResourceFormat/assets/36894700/195ee83b-abb2-47a9-abe6-6fcd6e1fcd76)
![image](https://github.com/ValveResourceFormat/Valve…