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Hi and thank you for building this library. AVFoundation is soo hard.
So I have a VideoComposition that has 5 videos stitched together one after the other.
And then played in a AVPlayer, when I ex…
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**Describe the bug**
When I click on "Share to AE" from Figma, AEUX generates the assets in the right path defined in AE, but never sends/generate any composition in AE.
**To Reproduce**
1. I def…
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Partially curious how difficult it would be to add the ability route audio into and out of Unity via NDI.
For case scenario, I am attempting to use unity as a scene composer. The goal is to have Mu…
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when using phi 3.5 vision for text generation, it can output the corresponding answer first, but followed by some unrelated texts(shown in red box)...
![Image](https://github.com/user-attachments/asse…
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Hello recently i installed the Aerial.I set the Aerial Composition launching as invisible.At first I can change the Video Wallpaqper in system settings.However after a few hour ,I found that the vide…
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Hi @RongchangLi,
Niels here from the open-source team at Hugging Face. Congrats on your work and the ECCV Oral! Discovered it from here: https://huggingface.co/papers/2407.06113 (feel free to claim…
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**Description**
Des véhicules supplémentaires apparaissent lors de l'activation du hardmode en début de raid
**Étapes de reproduction**
- Ulduar 25 / Léviathan
- Véhicules disponibles dès l'en…
Lirae updated
2 years ago
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## Description
With RetroArch 1.14.0 using the Vulkan video renderer and "Max swapchain images" set to 1 (`video_max_swapchain_images = "1"` in the config file), RetroArch loads correctly and uses …
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(rvm) I:\RVM\RobustVideoMatting-master>python inference.py --variant mobilenetv3 --checkpoint checkpoint/rvm_mobilenetv3.pth --device cuda --input-source "input/input.mp4" --downsample-ratio 0.25 --ou…
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Hi,
I spotted a small issue that I will document here because I won't have time to fix it in the short term but I'll probably tackle it sometimes in the next month.
We could tag it with "help wa…