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Things were working good for a while, but when I upgraded to 10.7 and VpinMame 3.4 I noticed that if I try to open a table after another in VpinMame or VPX, VpinMame crashes silently.
If I am in the …
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This was discovered while working on https://github.com/freezy/VisualPinball.Engine/pull/344.
We are seeing that the switch manager is not showing the correct status for multi-matched switch device…
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Reported when importing Creature from the black lagoon v1.3.
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Hello. I started working on getting VisualPinball.Engine to run on M1 macs using Unity 2021.2.1f1.
As you know from helping us in the past, we put the libraries in a Plugins folder keeping everythi…
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I get this error everytime i click on any button in the toolbox.
Can't create any pinball parts in editor
```
NullReferenceException: Object reference not set to an instance of an object
VisualP…
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I get this error in unity 2021.2.4f1
ArgumentException: The Assembly System.Runtime.CompilerServices.Unsafe is referenced by Google.Protobuf ('Packages/org.visualpinball.engine.missionpinball/Pl…
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https://lutris.net/games/install/28945/view
Change from:
wine:
Desktop: false
arch: win64
dxvk: false
version: lutris-fshack-6.14-2-x86_64
to
version: lutris-fshack-6.14-4-x8…
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Using Unity 2020.2.1f1
Following the HDRP instructions from here: https://docs.visualpinball.org/creators-guide/setup/installing-vpe.html
I have VPE 0.0.1-preview.8 installed but when I try to insta…
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When trying to use NetVips in Unity (2020.3.12f1), we are seeing string corruption issues with methods that call `VipsForeignLoad` / `VipsForeignSave`:
For example:
```
public Image GetImage()
…
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This issue is to drive conversation around coming up with a release strategy for VisualPinball.Engine.
I realize VisualPinball.Engine is still early days, but will soon turn [1 year old](https://gi…