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Initial compilation seems to work ok:
gcc -m68000 -Wall -Wextra -Wno-shift-negative-value -Wno-main -Wno-unused-parameter -fno-builtin -Iinc -Isrc -Ires -Ic:/sgdk/inc -Ic:/sgdk/res -Bc:/sgdk/bin -O3…
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**The issue**
- https://github.com/hotosm/fmtm-splitter is quite a tricky beast, as there is such a variable range of inputs.
- We need to test it out on as many real world splitting scenarios as …
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Hugo is a highly performant tool and framework for generating static websites from markdown, structured data, and web APIs. It is a self-contained native binary with all the dependencies included in a…
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As arm is now a part of real world rhardware when do you plan to make arm64 pkgs ?
Also with building linux does not use /opt by default /opt is out dated unix dir.
N4CNR updated
2 weeks ago
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### Modpack Version
0.9.1
### Describe your issue.
We are just building and exploring in the world and the server keeps crashing, it appears mostly to happen at night with mobs spawning (atta…
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Most of my work in Godot so far have been experimenting with random terrain and tileset based maze generators. As I'm hoping Nodot will allow using Godot as a no-code engine at least for common aspect…
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### Session description
A tangible virtual world is now ready for initial construction, with organizations from various fields such as gaming, social platforms, digital twins, and virtual reality a…
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Hi there,
after building in my new world for like 30 minutes, my player model got stuck inside invisbile deleted blocks.
I was unable to delete these invisible blocks.
After a game restart, the i…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Are you using the latest MineColonies Version?
- [X] I am running the latest **beta** version of MineColonies …
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Ladder positions should be configured per **model** in the script.
Then, the script should automatically find all placed objects/buildings (aside from the currently configured GTA:SA world objects la…