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**Is your feature request related to a problem? Please describe.**
I want to make wurst.build process into my custom build pipeline, thus that I could distribute my modules into separate places on my…
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> working version: `'echo "wurstsetup.jar" > src/jar.tmp'`
> "Echo borked on windows"
I think the user is using cmd or powershell ISE, with a rust installation that doesn't use msys2.
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like this code
```
package ReportBug2
class A
B b = new B()
function get() returns int
return b.get()
static class B
function get() returns int
retur…
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```
2019-11-17 10:09:06 [Wurst LanguageWorker] WARN languageServer - Exception occurred
java.lang.RuntimeException:
unknown format 31
supported formats:
-1
28
25
18
at de.peeeq.wurstio.l…
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_From @Cokemonkey11 on July 27, 2018 12:49_
epicwar for example will disable you from uploading a map with filename including extension longer than 39 characters
_Copied from original issue: wurstsc…
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in `wurst.build`
```
---
projectName: "foo"
dependencies:
- "https://github.com/wurstscript/wurstStdlib2"
buildMapData:
name: "foo"
fileName: "foo"
author: "foo"
playerCount: 5
so…
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This error occurs every time I build my map in VSCode in the Reforged environment. Looks like Blizzard has changed the w3i file format for Reforged.
```
java.lang.RuntimeException:
unknown forma…
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like this
```
package foo
\timport bar
\timport baz
```
let vscode can do this
![QQ截图20190504062553](https://user-images.githubusercontent.com/26225903/57168707-81b5ad00-6e35-11e9-84c3-0f1cd3c2…
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- Create new project
- Try to run map with wc3 1.26
- Get Critical Error after compiling and trying to run map manually
Everything worked fine until i updated my project. I also tried to run it w…
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As far as I've understood, Reforged crashes on map load if a thread launched at map init crashes. I have thousand of lines of code which initializes objects in compiletime (e.g. HashMap's with game da…