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just a blank page
https://examples.x3dom.org/physics/*
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in x3dom, there have default event `Zoom Right / Wheel / Left + Alt`
so can I make a `+`, `-` button that call the built-in zoom function with a const `delta-Y` in x3dom?
or i have to use `viewpo…
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There is a FragmentShader error:
```
ERROR: [ComposedShader] FragmentShader
ERROR: 0:116: 'grad' : undeclared identifier
ERROR: 0:116: 'xyz' : field selection requires structure or vector on lef…
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According to the documentation, the scenes can be viewed from 2
different types of Viewpoints :
1) a simple Viewpoint [1]
2) an OrthoViewpoint [2]
First one is for visualizing the scene from a perspe…
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Hi,
When using `releaseFieldRef('point')` AND `releaseFieldRef('coordIndex')` the normals are calculated wrong and occasionally it fails in the process of calculating normals because when `releaseFi…
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I am developing a 3D figure as supplementary material for a paper (specifically [this preprint](https://arxiv.org/abs/2003.00277); a prototype is available [here](https://episanty.github.io/test/index…
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Currently, earcut will always produce triangles in a clockwise winding order, regardless of the sense of the winding order of the original polygon. In 3d, this can reverse the direction of the normal …
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Hi,
when removing nodes from DOM tree, they seem to remain in detached DOM tree and thus they never get freed by gc from memory.
Problem can be seen e.g. in:
http://x3dom.org/x3dom/example/x3dom_ad…
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I notice in the documentation, the types of rotation are not consistent or even clearly specified. For example, the `rotation` attribute on a `Transform` element is (presumably) axis-angle (sure look…
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Hello,
I had added a VR controller orientation-based navigation method
independent of the user's head orientation a few months ago.
https://github.com/x3dom/x3dom/pull/948
According to this, I…