-
Music is mostly broken in this game if use "nuked ym2612" or "nuked 3438" YM cores, it sounds like wrong music samples or notes played all the time.
Notable during gameplay, or in options BGM test, t…
-
Would it be possible to have YM2612 mode i.e. ladder effect?
-
It sounds choppy got the travel from Palma to Motavia (first travel in game) the configuration is:
Master System FM YM2413 auto
Mega Drive/Genesis FM nuked (ym3438)
Sound Output …
-
I have found the same problem as this guy:
https://forums.libretro.com/t/trying-to-sync-saved-states-between-pc-and-android/ 1
Even though I’m running the same core version on PC and Android.
…
-
Hi @AidanHockey5! Thank you for open-sourcing this. I have a question and hopefully you can provide some insight.
I'm currently trying to get some basic interfacing between a Teensy 3.5 and the YM2…
-
Hi again, thanks for working on this project still. Still can't compile.
Compiling src/drivers/pengo.c...
aarch64-none-elf-gcc -DALIGN_SHORTS -DALIGN_INTS -DLSB_FIRST -DINLINE="static __inline__" …
-
Build: RetroArch 1.7.4 7856b72 (Linux)
Game: Phantasy Star - The End of the Millennium
When getting to the Tonoe village (3rd-6th town in the game, depending on how it is counted), the background …
-
I don't know where else to contact you. I would like to know more about YM3438 sound emulation.
Currently there seem to be two MAME-based options for that chip: ASIC YM3438 and an "enhanced" YM3438…
-
1>------ Build started: Project: VGMPlay, Configuration: Debug Win32 ------
1>ChipMapper.c
1>2151intf.c
1>2203intf.c
1>2413intf.c
1>2608intf.c
1>2610intf.c
1>2612intf.c
1>262intf.c
1>3526intf…
-
I believe that the new accurate sound engines are a pointless menu option for low-powered devices such as the Raspberry Pi.
Even on my overclocked RPi 3, non-mame makes emulation extremely slow, wh…