-
For quite a long time QM has followed Yarn's package structure and came up with its own rules for the package structure.
Lately I've been looking a bit more closely at the Mojang mappings, and give…
-
```
Hi Guys!
is it possible to build a Plugin for HBBTV!?
Regards
Carlos
```
Original issue reported on code.google.com by `karl.neu...@gmail.com` on 6 Jan 2014 at 10:21
-
They use cbc64, cbc128 and cbc256 I believe. I'm not sure exactly which one. I had to loosen my ssh servers security a bit to allow netrunner to connect as well.
-
Currently, the Feather buildscript uses Gradle to execute all of its tasks, from running the main feather task, mapping generation, and name propagation, to downloading necessary libraries and publish…
-
The ones added in https://github.com/anon998/simple-proxy-for-tavern/pull/12
and what exactly do they do?
-
```
Server is not always listning on IPV4
```
Original issue reported on code.google.com by `pierredu...@gmail.com` on 7 Mar 2010 at 7:20
-
Possibly related to https://github.com/openatv/enigma2/issues/3090
Picons located on alternative paths may not show in OWIF - in my case, this is `/media/usb2/picon`
-
```
Would it be possible to have in the plugin's top menu an option to just go to
the file system and play files from there?
Doesn't have to be anything fancy, just a file browser. When OK is press…
-
Long or Double parameters take 2 local variable indices, x for long/double and x+1 for top. Enigma doesn't handle them correctly, usually only exporting the 1st occurrence as x+1.
For consistency a…
-
### Describe the feature
It seems that you can build games for Nintendo Switch (Homebrew) using the usual toolchains and tools that Enigma has. You can in the (far) future add support for Nintendo Sw…