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I have a GTX 750 TI, and according to profitability calculator, Equihash is the most profitable algorithm, however, I can't get it to work on my computer, here are the relevant part of the log files:
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There's a whole large body of work on dimensionality reduction which handles non linearity better - i.e. UMAP. https://umap-learn.readthedocs.io/en/latest/
Is it simple to just "drop" this in place…
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### Informations
- **Qiskit Aer version**: 0.12.2
- **Python version**: 3.10.12
- **Operating system**: Ubuntu 22.04 LTS
- **Cuda Version**: 12.0
- **Nvidia-driver**: 525.125.06
- **GPU**: Tes…
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```
test_operator_gpu.test_conv ... [00:29:53] c:\jenkins_slave\workspace\build-gpu\src\operator\nn\cudnn\./cudnn_algoreg-inl.h:107: Running performance tests to find the best convolution algorithm, …
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### Issue Description
Vram usage during the VAE step is inconsistent and will spike to >12 gb for an sdxl model. This is atypical for my usage, where an SDXL model will stay at 10gb or less during t…
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I know this is a probably a difficult task. But since we are switching to Tensorflow, maybe we could add something like https://github.com/cgorman/tensorflow-som in the future?
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Is there a way to stylize an image using multiple GPUs to speed up the process?
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Collect YouTube, Vimeo etc videos links, with all kinds of driving, that are good for testing SDC algorithms especially in the area of LKAS, VisionBased ACC, FCW, Pedestrian avoidance, etc.
You can tr…
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Evaluate following work:
1. [Sliding is smoother than jumping](https://quod.lib.umich.edu/cgi/p/pod/dod-idx/sliding-is-smoother-than-jumping.pdf?c=icmc;idno=bbp2372.2005.086;format=pdf)
2. [The Sl…
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I'm learning about GPU compute and thinking how it would tie into the godot_voxel module.
So for terrain generation, using compute would be purely user side, correct? Because user of the module ge…
menip updated
4 years ago