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I'm attempting to add a seek function to this. I've been attempting to manipulate the buffer index to seek, but haven't had much luck. Not sure I'm fully wrapping my head around the frame decoding asp…
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i want to send a message from index.html to server in edi-cam project
i make a button in index.html
if user push a button and then some message is sended to server
and as message server do something…
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Mobile browsers do not support the `autoplay` feature of HTML5 video.
```
```
This will autoplay using non-mobile browsers but not on mobile browsers.
Is it possible to decode the MP4 and then aut…
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Hi,
It seems that jsmpeg is not working with webgl.
I have tested in Chrome and Firefox running a basic
var player = new jsmpeg('http://work-app-storage.s3.amazonaws.com/jsmpeg/bigbang.…
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Hi Dave,
thanks a ton for getting this project started, really useful. I'm running into some troubles - happy to do the legwork, but would love some pointers.
Here's what I have:
Pi: B+ running lat…
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Hi,
I was just wondering how the benchark worked,
In the console log i see:
Average time per frame: 1.8477333330035133 ms
jsmpg.js:473 Average time per frame: 1.6367083332928207 ms
jsmpg.js:473 Ave…
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I've just reported this [Chrome 39 issue](https://code.google.com/p/chromium/issues/detail?id=432882&thanks=432882&ts=1415882292), but it occurred to me that shader compilation could fail on mobile de…
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We could port the WebGLCanvas from broadway https://github.com/mbebenita/broadway to move the colorspace transform to WebGL.
ronag updated
9 years ago
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HI,
in Mobile devices, video playing duration is ~10% more then real video duration. So I am trying to sync audio with video but video slows down and not playing synchronously with audio.
I am tested …
ghost updated
9 years ago
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Hey, 2 questions here:
1. Is there an efficient way to blur the incoming images to be drawn on the canvas? Currently I'm doing this but it's very CPU expensive:
```
player = new jsmpeg(clie…