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**Is your feature request related to a problem? Please describe.**
This arose from a discussion around using things like the Emerald Sword's "spinal mount" but on ships that may have more gun ports. …
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## What just happened?
Swapping outfits with the outfit window, using right click replace current outfit, or more commonly with rlv shapes, alphas, etc do not detach the old and attach the new.
Tel…
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### Problem Description
Show if an item fits on your ship (and if not, how much space is needed) next to the image/name in the item panel.
Additionally, if an item is selected show on which ships it…
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I posted these in steam as well. but I thought here might be good too.
Auto landing options
Back in evn some of the most fun was the stress of land while under fire. that sense of relief after makin…
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### Suggestion
I don't think switch weapon sets are really used. It may make more sense to have the primary/secondary keys become their own weapon set. That is, the player would have now a "primary" …
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**the Problem**
One workflow for animations and scene set up in blender is to link the collection containing the character from one blend file to another, and then create a Library Override that al…
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Just an idea I've had that could help with other things I'm planning and could spice things up in various types of campaigns.
With this option enabled, the expected number of battles/deployments w…
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Reporting client version: 514.1589
## Round ID:
9751
## Testmerges:
- [[READY] [MODULAR] Blueshift wakes up after taking "Worst Nap Ever" [MDB IGNORE]](https://github.com/Skyrat-SS13/S…
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What version of OpenCollar are you using?
8.2.3
What behavior did you expect?
When using `lock core` you can still attach items from the core folder, just not detach them
What behavior did you…
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Basado en lo comentado en #111 . Esta es la parte que le corresponde a los concursos automaticos.
- [ ] Crear una zona, una especie de Arena con muy buenos detalles de mapeo desde donde los players p…