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Our games (tycoons) have *a lot* of different entities where it might be interesting to look at single entities that a player "owns" to diagnose issues they may be having. Fortunately, we follow a nam…
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Victim = The player the selected player beats the most
Nemesis = The player the selected player loses to the most
This could be either as a raw score or as a percentage of games played (if this wa…
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Couldn't find any research on if throwing a pokeball should reset the damage or not but according to gen 7 cart, it does. I assume this is a similar issue with other moves that grow progressively stro…
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**Bug Description**
V5 match list with `type=ranked` contains Clash games when it should only contain solo/duo and flex games
**Expected Result**
When I pass in `type=ranked` to `/lol/match/v…
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```
Core was generated by `./vangers_server'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 __strlen_avx2 () at ../sysdeps/x86_64/multiarch/strlen-avx2.S:65
65 ../sysdeps/x8…
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### Feature Summary
each game has to have a unique name
### Detailed Description
It could be annoying if multiple games ha the same name.
Requesting game names to be unique could be another secu…
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What types of slots offer the highest payout percentages?
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Currently, I maintain multiple copies of a map, each with different levels of detail. I then crop the high-detail copies to the bounds of each region. However, I lose the border detail from the full-s…
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### Problem
AFAIK, there's no way to access whether the player is on `fly`, `fast`, or `noclip` mode.
Various mods need to access those values but are instead using other hacks or methods that do no…
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I would like to remove or edit any number of played games. I've had players report incorrect results that I didn't get to in time, and the software doesn't allow me to delete or edit the game outcome.…