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I tried out the new "Function" function and would like to share some thoughts.
First of all I'm really impressed about this new feature. This is really awesome and will make the logic of my games a l…
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## Describe the bug
This seems to be an obvious issue with audio files specifically - but could affect other file types. I am attaching an example project with the issue.
It happens when two files…
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## Description
I need to figure out how to allow gdevelop to add other filetypes than png as a resource to any project.
This is needed for two things:
- One is for pskl files - so we can preserve…
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Originally I have posted this on trello but then realised it is not going to happen just because I request it so I decided to offer 100 euros to anyone who willing to implement it in to GD5 and becaus…
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For now, a particles emitter will generate particles at its position for a frame.
A problem appears when the emitter is moving at high speed.
Because of the framerate, you will see each position whe…
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Suggestion to add to trello
At the moment particles in GDevelop are a bit limited. I suggest expanding it to allow for more emitter/spawn types, line/box, circle/oval, ring etc. Just the line/…
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## Description
Gdevelop's current js extension system is not very welcoming to gdevelop's users. At least not as accessible as other engine's (see godot and construct3 for example)
It requires:
-…
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Hi @rexrainbow , I am a big fan of your work and have been folowing it for years.
I was wondering if its ok to use some of the code outside of construct.
Does the license prohibit their use outsid…
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## Describe the bug
The JavaScript extension example which is bundled with the newIDE raises an error when it gets included and isn't working.
Also a very simple JavaScript test extension based on …
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It would make it much easier to test and deploy new versions of gdevelop if the releases come in zipped binaries instead of setup files. Here is why:
- Sometimes we have no administrator permission…