-
I think I have successfully built most of the ps3toolchain repo under debian 11 but I had to make a few small changes before I was able to get it to start building.
I used Debian 11 because you can…
-
### Quick summary
When booting the game with savestate, emulation freezes before anything is rendered, printing the following message in log:
E 0:00:13.749916 {PPU[0x1000016] SLSession} SYS: 'cell…
-
### Current behaviour:
If one of the installed games is missing a .RAP licence, the emulator will crash once it reaches such game in all games cache precompilation
### Expected behaviour:
Games …
-
Greetings,
I thought I'd provide some information on how it's going so far after I had to piece together a lot of stuff from various upstream issue tickets and whatnot to even get the thing running…
-
```
type: crash
isPrevious: true
Build: google/shiba/shiba:14/UQ1A.231205.015/2023121200:user/release-keys
Hardware: shiba
Revision: MP1.0
Bootloader: ripcurrent-14.1-11012321
Radio: null
Kern…
-
## Quick summary
Just Cause 2 can record your gameplay and export it to a video file, but cellVideoExport isn't implemented yet.
## Details
The game's pause menu has a Video Capture function …
-
Earlier this year, I came up with the idea of creating a proprietary video format to get digital video data from certain retro computers for further upscaling: https://github.com/c0pperdragon/LumaCod…
-
### Quick summary
Might be something similar to this https://github.com/RPCS3/rpcs3/issues/14628, but I am not sure.
With the same boot drive, I can only reproduce this issue on my OLED Steam De…
-
Awesome library!
From what I understand, the `DestructionMode.BUILD` option reconstructs the colliders. But I have not managed to make the visual come back, or "repaint" the texture.
Am I missin…
-
## Quick summary
Looks like an edge case. This affects the stage when PPU and SPU cache is being created. I still need to test what happens if I do this via the menu and not when booting the game.
…