-
```
blah
```
Original issue reported on code.google.com by `joseph.lizier` on 2 Oct 2012 at 6:56
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#### This issues is for tracking the problems and current state of vaapi support in the wayland backend.
Different ways to add vaapi support are:
- OpenGL Interop support in `gl_wayland`
- ~~Using va…
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```
1. Load a 24bit image, for example MARBLES.PCX in the pic samples.
2. Look at the picture, it is not dithered at all, looks like the error
distribution is not done as it should. Compare with the …
-
```
1. Load a 24bit image, for example MARBLES.PCX in the pic samples.
2. Look at the picture, it is not dithered at all, looks like the error
distribution is not done as it should. Compare with the …
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Nearest neighbours will ignore monitors, but it also needs to ignore masked detectors.
This can be acheived by.
- Ensuring that the masking algorithm clears the nearest neighbours map on the workspa…
-
```
1. Load a 24bit image, for example MARBLES.PCX in the pic samples.
2. Look at the picture, it is not dithered at all, looks like the error
distribution is not done as it should. Compare with the …
-
```
blah
```
Original issue reported on code.google.com by `joseph.lizier` on 2 Oct 2012 at 6:56
-
```
I've ported some of the xBR GLSL shaders to OpenGL ES and added them to the
shader pack.
Unfortunately performance on my Nexus 7 is too low currently.
```
Original issue reported on code.goog…
-
```
1. Load a 24bit image, for example MARBLES.PCX in the pic samples.
2. Look at the picture, it is not dithered at all, looks like the error
distribution is not done as it should. Compare with the …
-
Using #62 retrieve songs from the database in order to be inserted in the nearest neighbours algorithm of #84