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Please see http:///ph/boot.html?src=src\games\pacman\boot.json
World.js:20 Uncaught TypeError: Cannot read property 'sys' of undefined
at new World (World.js:20)
at PacmanGame.create (:30…
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Please see http:///ph/view.html?src=src\physics\arcade\collider%201.js
collider 1.js:38 Uncaught TypeError: group.placeOnRectangle is not a function
at Scene.create (collider 1.js:38)
at …
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This is probably "out of scope" for the purpose of this project, but I just thought I'd make a quick note of it.
If you double-tap the jump button, Mario will get a tiny second jump in the middle o…
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This Issue is about
* An error on the web site
I noticed the examples at [labs.phaser.io](http://labs.phaser.io) can often take a long time to load. Most of the time seems to be spent loading the…
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I think you should use @types from typings
If you use @types, it will be easier
Sorry I'm not good in English.
kgtkr updated
6 years ago
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I found two methods
body.setCollisionCategory(cat1);
body.setCollidesWith([cat1, cat2]);
Using these two methods I can easily filter collision between two bodies. But I didn't find any example or …
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Please see
http:///ph/view.html?src=src\game%20objects\particle%20emitter\camera%20test.js
camera test.js:43 Uncaught TypeError: this.add.emitter is not a function
at Scene.create (camera tes…
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Please see:
http:///ph/view.html?src=src\physics\impact\slope%20tests.js
slope tests.js:68 Uncaught TypeError: this.add.staticTilemap is not a function
at Scene.create (slope tests.js:68)
…
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* A problem with my own code
In PhaserCE I Can add mask to group like this.
```javascript
var mask = game.add.graphics(x,y);
mask.beginFill(0x000000);
mask.drawRect(0, 0, width, height);
if (gr…
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https://phaser.io/tutorials/getting-started-phaser3/part5
ParticleEmitter is not working with 3.1.1