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Traceback (most recent call last):
File "D:\Steam\steamapps\common\Blender\2.83\scripts\modules\addon_utils.py", line 382, in enable
mod.register()
File "C:\Users\theda\AppData\Roaming\Blen…
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- [ ] diffuse node color to viewport color
- [ ] principled node color to viewport color
- [ ] gltf node color to viewport color
- [ ] allow to set random viewport color mtl
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### Describe the issue
Thanks for the work of this great project first. When I was trying to use Blender, I found that the rendering nodes of Blender are not unified. Sometimes there is 'Principled …
YZHUA updated
3 months ago
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Hello, for a particular pipeline, we are interested to generate the lightmaps of the Meshes, we are interested in baked texture and the UV mapping , but we want to keep the material of the Mesh preser…
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I know the description doesn't list this newest version but I was hoping it would work.
The context menu has save and restore selection options now. The scene selection adds items.
The restore selec…
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Python: Traceback (most recent call last):
File "/Users/mac/Library/Application Support/Blender/3.1/scripts/addons/BlenderGIS-master/operators/io_get_dem.py", line 140, in execute
bpy.ops.impo…
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```
What steps will reproduce the problem?
1. Place python script file in blender's scripts folder
2. Open Blender
3. Select to export as webGL native anywhere
4. Click export file
5. Error message th…
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```
What steps will reproduce the problem?
1. Place python script file in blender's scripts folder
2. Open Blender
3. Select to export as webGL native anywhere
4. Click export file
5. Error message th…
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A good example would be values of the vertex position and normal for the morph keys.
This is complex and likely requires an index into the collection.