-
Animation with `` is a little bit confusing. The goal is to animate the entering and leaving ``s, but what you have to do is animate the ``. Unfortunately, when a `` is rendered, it grabs the most cur…
-
**Update:** Reactiflux is moving to [Discord](https://discord.gg/0ZcbPKXt5bZiQhB5). ([more info](https://github.com/reactiflux/volunteers/issues/25#issuecomment-148891594))
Wondering why we have to l…
-
Hello!
Currently using v 1.03 until 2.0 is fully documented.
I am having difficulty launching the actual game server (my own, not Unet) from the lobby after hitting start. The lobby is 100% through …
-
And encourage NPM + Webpack/Browserify/etc workflows. I don't intend to introduce hard feelings or anything like that, but those other workflows are superior in many ways, and maybe we should encourag…
-
In Pokémon GO 0.37.0 the NiaNet class has changed. "doSyncRequest" & "readDataSteam" are no longer available.
``` java
package com.nianticlabs.nia.network;
import java.nio.ByteBuffer;
public class …
-
Currently, the chat box needs to be selected to insert an emote.
Would it be possible to add an option to auto-insert the emote into the chat box?