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Hello,
I have checked the facemesh demo of Mediapipe (https://google.github.io/mediapipe/solutions/face_mesh) and face landmark detection (https://blog.tensorflow.org/2020/11/iris-landmark-tracking-i…
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Hi,
I am facing issue when I am working on [pose](https://google.github.io/mediapipe/solutions/pose) , [holistic](https://google.github.io/mediapipe/solutions/holistic) and [objectron](https://goog…
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## What
I tried to compile a modification of Face Mesh in a local branch on my working copy and compilation failed after getting a 404 response from a couple of download servers.
In my opinion t…
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Dear MediaPipe team,
I have just found this incredible technology of yours, MediaPipe is a game changer in many aspects, thank you very very much for developing and opensourcing this incredible tec…
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Hey guys,
first of all you rock! I was waiting for so long having an Unity-package providing TF AND Mediapipe-features. I already tried out several examples on the iPad and except some of them ever…
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I have noticed this issue on my iPhone X test device. The created face mesh seems rather squished, and doesn't line up with the camera image very well. The problem is especially apparent when opening …
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i try to write a class based face_mesh project and i got problem in poller , i changed
`ASSIGN_OR_RETURN(mediapipe::OutputStream Poller, graph.AddOutputStreamPoller(kOutputStream));` like this
`…
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I ran the model: face_landmark.tflite on an image using tflite.Interpreter(), but the model is giving out-of-bounds mesh points and very distorted meshes.
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Hello,
I am trying to understand how coordinates are captured in mediapipe facemesh.
If my face is not stationary , but constantly moving with respect to my webcam , the coordinates keep changin…
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We saw the sdk for android. Can we integrate with react js mobile app?