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After connecting mineflayer to a local server, and connecting with a minecraft client, I got a crash:
```
AssertionError: trying to update a block in a column that has not been loaded
at updateB…
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I upgraded to the last version (0.0.8).
Now i get this when i start the bot :
.../bot/node_modules/mineflayer/lib/plugins/entities.js:161
entity.velocity.update(conv.fromNotchVelocity(notchVel));
…
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I was looking at https://github.com/superjoe30/mineflayer/blob/master/doc/api.md#events
Most of the events are about the bot, not other things happening in the world.
Can you add an event for when o…
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What do you think about having Entity have nearest(filter), nearestWithinRange(filter) 6 block range default, nearestObject(), nearestMob(), nearestMobWithinRange(), nearestPlayer(), nearestPlayerWith…
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I'm thinking something like:
```
var native_library = mf.include_native("libhax.so");
```
or even:
```
mf.include("libhax.so");
```
It's a wild idea, I know. Just thought I'd start a discussion on…
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##### Reproduction steps
(on mac os x with node v0.8.17, untested on others)
1. Create new world using "World Type: Superflat" and customize it to use the "Tunnelers' Dream" preset, then share this w…
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Is there a way to listen for all entity changes? I'm trying to make a radar in the browser (synced over websockets) that updates any time a player moves, a player joins, a mob spawns, a mob moves, a p…