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Hi I was hoping to download the data set that's required to run this.
https://github.com/zju3dv/EasyMocap/blob/master/doc/mvmp.md
However i've noticed that the link has expired! ( https://zjueduc…
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On devices with multiple cameras, such as Pi5, Picamera2.global_camera_info() returns a dict which includes a "Num" element with values 0, 1.
On devices with a single camera only, such as Pi Zero, "N…
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There were several issues opened on AR.js old repository, about problems on Chrome auto-detection of camera to user for web ar. No issues on Firefox that let you choose the camera, as a prompt. I thin…
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I have 3 cameras maintained by Multicam plugin. Only 2 camera images are sent. There have also been recent issues with changes to how Octoprint manages its webcam interface.
Not adhering to rotati…
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Hello, I saw your project Unity3d to Three.js exporter on github. Thank you for sharing. We have always wanted to develop a plug-in like this. After you said in it, you may export: textures, lights, u…
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Hi,
I am having trouble understanding how to acquire images taken at the same point in time from two cameras. I assume images are taken at the same time since both cameras are told to 'FrameStart'…
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When editing a node with BEE enabled, we should see a vertical tab that allows adding more units for that node. It should always be possible to add more units, but not to remove units. (since they mig…
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Love the integration! Thanks for your work!
When my cameras detect motion, I run a snapshot image through this and generate a notification if we see a person.
Is there a way to apply multiple RO…
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The `Renderable` base class should be cullable using its bounding sphere. The renderer should test each renderable if it is cullable before rendering it, so when creating a renderable sub class one sh…
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_This issue is raised as a result of discussions on "Incorrect match from camera database #794"_
My current suggestions:
### Add a command line option to specify camera sensor width
For examp…