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LuaCanvas.drawText adds smoothing to fonts, which is undesirable when using pixel fonts. There's currently no LuaCanvas equivalent for gui.pixelText to work around this - though, gui.pixelText doesn't…
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```
What steps will reproduce the problem?
1. Try to open a ROM of Shining Force Gaiden - Final Conflict
2.
3.
What is the expected output? What do you see instead?
The game is supposed to start, it …
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I apologize that this is more of a help post then an actual issue but I've been using Linux (Debian 9 "Stretch", specifically) to make a Pokemon ROM Hack. I'm currently experimenting with editing maps…
IoIxD updated
5 years ago
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Game Genie codes will not turn off even when you turn them off or delete them. Like on the game Jackal (USA)
Both players have infinite lives code.
SZPTSI
http://gamehacking.org/game/29932
…
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I played for some time on the gambatte emulator and now I switched to mGBA but I can't load my previous sav files. Is this normal?
ghost updated
5 years ago
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http://tasvideos.org/forum/viewtopic.php?p=448962#448962
> By default, Genesis Plus GX indeed keeps generating a 320x224 screen buffer on each emulated "frame" in interlaced mode 2 because that's w…
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Hello, I have gotten my PS1 game to work on this emulator. The only thing was that it is laggy and slow. I was told to disable everything in the config, but that didn't seem to help much. If anybody c…
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It works with Mednafen (and also the old pSX 1.13, for example), but BizHawk will show this :
"**No core could load the rom.**" =(
[Edit] I was using an old version of the patch, incompatible w…
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When loading Super Mario bros, the game loads but when I try to open Tas studio it gives me thease issues.
![capture](https://user-images.githubusercontent.com/24611684/34459204-ebf0e488-edb6-11e7-8…
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```
Finish the Mapper list (http://tasvideos.org/Bizhawk/NESMapperList.html) for
NESHawk.
```
Original issue reported on code.google.com by `brandman...@gmail.com` on 12 May 2012 at 7:38