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I'm just getting started with futhark, and so I have a strong suspicion I'm simply doing something wrong, but whenever I attempt to slice an array using the a[i:j:s] syntax I end up with a runtime err…
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kaos:head_shot2 sam$ lua -l cltorch -e 'cltorch.test()'
running tests...
after requiring cltorch.unit_storage
Running 2 tests
1/2 test_get ............................................................ …
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If you press the Start button to open the in-game pause menu, the game lags badly. The lag is even worse if you access any of the in-game computer terminals (if you're not familiar with the game; Stan…
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The issue was reported by Coverity. I'm not sure to understand fully the intent of the code. I can just replace the memcpy by a memmove but I'm not sure that we copy the expected data. Sizeof(*m_clut)…
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We would like to use this blue to red color scheme instead of the standard one: http://www.ceoe.udel.edu/our-people/profiles/moliver/orb-lab/real-time-chlorophyll-concentration/orb-lab-modis-world-chl…
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Tried OGL,DX9 and software mode and also check the GE Debugger but nothing other than the hud is rendered(you see the elements that are supposed to be loaded on the left side but they are not displaye…
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Hi,
I have a card that has GPU mining issues that shouldn't as far as I can tell it has 4Gb RAM but geth only wants to use 1Gb RAM. The gpuinfo and gpubench show as ok but when I mine I see;
WAR…
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Error from master `0e54a5d`.
``` r
library(gpuR)
A is_integer : gpu_idx is not of type 'integer'; it has class 'numeric'.
Seems somewhere internally we call `deviceHasDouble` with numeric argume…
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I found that m_mem.m_clut.Read32 is executed a lots of time in the HW renderer. The valid bit is always cleared to false.
The clut is read 2 times by frame on the HW renderer with different setting.
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Starting from v1.2.2-371-g2c84411 / https://github.com/hrydgard/ppsspp/commit/2c84411426fa74c6b2eefb62c6b7441c696fa697
How it looks now:
![glitch](https://cloud.githubusercontent.com/assets/5485237/…