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http://www.mobileread.com/forums/showpost.php?p=1387980&postcount=145
```
Original issue reported on code.google.com by `VICTOR...@gmail.com` on 18 Mar 2011 at 11:11
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When moving a stack in the presence of free columns, the fact that these columns can receive stacks is completely ignored leading to valid stack moves being rejected.
I have a solution for this but it…
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Use calculator icon from here:
http://www.mobileread.com/forums/showpost.php?p=973129&postcount=1323
```
Original issue reported on code.google.com by `msukhias...@gmail.com` on 20 Nov 2010 at 7:…
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```
Add a GenericAnchor type to more easily implement new games (e.g. instead
of the static SUIT_SEQ_STACK and SPIDER_STACK, be able to build anchors
based on rules such as "build ASC in suits", "bu…
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```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
When I thought I was about to win a game of Freecell, I instead found that
the deal included N…
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```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
When I thought I was about to win a game of Freecell, I instead found that
the deal included N…
-
```
Add a GenericAnchor type to more easily implement new games (e.g. instead
of the static SUIT_SEQ_STACK and SPIDER_STACK, be able to build anchors
based on rules such as "build ASC in suits", "bu…
-
```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
When I thought I was about to win a game of Freecell, I instead found that
the deal included N…
-
```
Add a GenericAnchor type to more easily implement new games (e.g. instead
of the static SUIT_SEQ_STACK and SPIDER_STACK, be able to build anchors
based on rules such as "build ASC in suits", "bu…
-
```
http://www.mobileread.com/forums/showpost.php?p=1452168&postcount=189
```
Original issue reported on code.google.com by `VICTOR...@gmail.com` on 19 Mar 2011 at 3:32