-
Having an issue building libvips for x86_64 MacOS 10.14 using SDK 10.15 and clang 16, I'm getting a couple undefined symbols, and I can't find them anywhere in the generated toolchain:
```
FAILED: l…
-
fate_flow service.conf配置参数
![image](https://github.com/FederatedAI/FATE/assets/114332210/5c755cff-7a02-45be-8655-dcaa464c14af)
osx配置参数
![image](https://github.com/FederatedAI/FATE/assets/114332210/…
-
Copy issue body from /Users/qunfangshi/vcpkg/installed/vcpkg/issue_body.mdvcpkg/vcpkg install llvm
Computing installation plan...
The following packages will be built and installed:
llvm[clang,…
-
I attached the buttons, executed async mouse example, connected to Mouse device (it is exactly detected as mouse device), so I can see
```
Notify with report: (0, 0, 127, 0)
Notify with report: …
-
Mac M1 with Sonoma 14.1.1 (23B81). When using gmake the following fatal error is thrown:
google/protobuf/port_def.inc' file not found
-
I tried to follow the manual, but there's a OSX failure of some sort that prevents me from making a OSX release.
Tag: https://github.com/roswell/clisp_head/actions/runs/1768812750
Linux: https://g…
-
Hi,
When will OSX be added?
Thanks
-
BeebAsm appears to build with no errors on my iMac G5 (OSX 10.5.8), but whenever I try to assemble something, the fans ramp up quite a bit and it hangs indefinitely
-
http://stage1.io/blog/sharing-a-directory-to-docker-through-vagrant/
-
```
What steps will reproduce the problem?
--------------------------------------------
1. Download the latest GameKit build.
2. Use completely default settings in CMake except turning
OGREKIT_COMPIL…