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## Cursor.AI's analysis
A quick overview via Cursor:
### tell me about this webgl app
This WebGL application is a VR-enabled 3D simulation of flocking behavior, commonly known as "boids". Her…
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Hi RealThunder!
In 3D view the body has the same Shape color as the Shape color of SubShapeBinder. In Data tab it has the default gray color. I find out that this happens when SubShapeBinder is ma…
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**Report by Zwurgel:**
> um ethereal:palm_wax zu erhalten müssen laut Rezept ethereal:palmleaves eingeschmolzen werden. Das Rezept funktioniert leider nicht, weder mit default:furnace, noch mit techa…
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Hi Meetshah, I have t=done training . But during testing i got some errors.please go through the errors
(Gan_tf_Ajith) gpu@gpu:~/Desktop/Ajith Balakrishnan/3D Gan/tf-3dgan-master/src$ python 3dgan_…
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Hi, thanks for your great work.
I trained the model using script 'python train.py --gpu 0-1 --backbone LPSKI' with Human3.6M and MPII datasets with 2 GTX 1080Ti.
My config.py is like below:
```
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Here are the steps I followed:
- Create new conda environment with latest Python version: conda create -n python
- Clone repo in shap-e folder
- Activate environment
- From the shap-e folder, exe…
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The primitive is like graffiti on a wall: We need a surface on which to draw.
Thus we have to create a dummy shape first just so that we can add more complex shapes with FastCarve.
This is not i…
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Hello, since i am using a custom dataset with different number of joints i was wondering whether i can use a different forward kinematics code to compute joints after predicting angles, of course i wo…
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Hello, I would like to ask, what are the ground truth values that the goal_head is supposed to learn?
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Right now nodes are plotted using mpl scatter, which keep them as a perfect circle even when in the tilted layer. we should maybe use a patch?